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authorDave Airlie <airlied@linux.ie>2007-12-10 15:53:59 +1000
committerDave Airlie <airlied@linux.ie>2007-12-10 15:53:59 +1000
commit814f695135f21aadeba77a3114df505d81a8d433 (patch)
tree277da7e1c5dce9318591158435d2e367f3e495d3 /shared-core/savage_state.c
parente51b3c8ff4bb88bc0f57473b7c3fe7fcd6b1a916 (diff)
parentcfa21b22b43c7113107b5eb086b5f4d4ec36dc0a (diff)
Merge branch 'master' into r500-support
Diffstat (limited to 'shared-core/savage_state.c')
-rw-r--r--shared-core/savage_state.c184
1 files changed, 92 insertions, 92 deletions
diff --git a/shared-core/savage_state.c b/shared-core/savage_state.c
index 61ec11cc..1c5a0e2e 100644
--- a/shared-core/savage_state.c
+++ b/shared-core/savage_state.c
@@ -30,23 +30,23 @@ void savage_emit_clip_rect_s3d(drm_savage_private_t *dev_priv,
const struct drm_clip_rect *pbox)
{
uint32_t scstart = dev_priv->state.s3d.new_scstart;
- uint32_t scend = dev_priv->state.s3d.new_scend;
+ uint32_t scend = dev_priv->state.s3d.new_scend;
scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
((uint32_t)pbox->x1 & 0x000007ff) |
(((uint32_t)pbox->y1 << 16) & 0x07ff0000);
- scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
- (((uint32_t)pbox->x2-1) & 0x000007ff) |
- ((((uint32_t)pbox->y2-1) << 16) & 0x07ff0000);
+ scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
+ (((uint32_t)pbox->x2 - 1) & 0x000007ff) |
+ ((((uint32_t)pbox->y2 - 1) << 16) & 0x07ff0000);
if (scstart != dev_priv->state.s3d.scstart ||
scend != dev_priv->state.s3d.scend) {
DMA_LOCALS;
BEGIN_DMA(4);
- DMA_WRITE(BCI_CMD_WAIT|BCI_CMD_WAIT_3D);
+ DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
DMA_WRITE(scstart);
DMA_WRITE(scend);
dev_priv->state.s3d.scstart = scstart;
- dev_priv->state.s3d.scend = scend;
+ dev_priv->state.s3d.scend = scend;
dev_priv->waiting = 1;
DMA_COMMIT();
}
@@ -61,13 +61,13 @@ void savage_emit_clip_rect_s4(drm_savage_private_t *dev_priv,
((uint32_t)pbox->x1 & 0x000007ff) |
(((uint32_t)pbox->y1 << 12) & 0x00fff000);
drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
- (((uint32_t)pbox->x2-1) & 0x000007ff) |
- ((((uint32_t)pbox->y2-1) << 12) & 0x00fff000);
+ (((uint32_t)pbox->x2 - 1) & 0x000007ff) |
+ ((((uint32_t)pbox->y2 - 1) << 12) & 0x00fff000);
if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
drawctrl1 != dev_priv->state.s4.drawctrl1) {
DMA_LOCALS;
BEGIN_DMA(4);
- DMA_WRITE(BCI_CMD_WAIT|BCI_CMD_WAIT_3D);
+ DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
DMA_WRITE(drawctrl0);
DMA_WRITE(drawctrl1);
@@ -87,8 +87,8 @@ static int savage_verify_texaddr(drm_savage_private_t *dev_priv, int unit,
}
if (!(addr & 1)) { /* local */
addr &= ~7;
- if (addr < dev_priv->texture_offset ||
- addr >= dev_priv->texture_offset+dev_priv->texture_size) {
+ if (addr < dev_priv->texture_offset ||
+ addr >= dev_priv->texture_offset + dev_priv->texture_size) {
DRM_ERROR
("bad texAddr%d %08x (local addr out of range)\n",
unit, addr);
@@ -114,10 +114,10 @@ static int savage_verify_texaddr(drm_savage_private_t *dev_priv, int unit,
}
#define SAVE_STATE(reg,where) \
- if(start <= reg && start+count > reg) \
+ if(start <= reg && start + count > reg) \
dev_priv->state.where = regs[reg - start]
#define SAVE_STATE_MASK(reg,where,mask) do { \
- if(start <= reg && start+count > reg) { \
+ if(start <= reg && start + count > reg) { \
uint32_t tmp; \
tmp = regs[reg - start]; \
dev_priv->state.where = (tmp & (mask)) | \
@@ -129,9 +129,9 @@ static int savage_verify_state_s3d(drm_savage_private_t *dev_priv,
const uint32_t *regs)
{
if (start < SAVAGE_TEXPALADDR_S3D ||
- start+count-1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
+ start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
- start, start+count-1);
+ start, start + count - 1);
return -EINVAL;
}
@@ -142,7 +142,7 @@ static int savage_verify_state_s3d(drm_savage_private_t *dev_priv,
/* if any texture regs were changed ... */
if (start <= SAVAGE_TEXCTRL_S3D &&
- start+count > SAVAGE_TEXPALADDR_S3D) {
+ start + count > SAVAGE_TEXPALADDR_S3D) {
/* ... check texture state */
SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
@@ -161,9 +161,9 @@ static int savage_verify_state_s4(drm_savage_private_t *dev_priv,
int ret = 0;
if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
- start+count-1 > SAVAGE_TEXBLENDCOLOR_S4) {
+ start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
- start, start+count-1);
+ start, start + count - 1);
return -EINVAL;
}
@@ -212,14 +212,14 @@ static int savage_dispatch_state(drm_savage_private_t *dev_priv,
return ret;
/* scissor regs are emitted in savage_dispatch_draw */
if (start < SAVAGE_SCSTART_S3D) {
- if (start+count > SAVAGE_SCEND_S3D+1)
- count2 = count - (SAVAGE_SCEND_S3D+1 - start);
- if (start+count > SAVAGE_SCSTART_S3D)
+ if (start + count > SAVAGE_SCEND_S3D + 1)
+ count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
+ if (start + count > SAVAGE_SCSTART_S3D)
count = SAVAGE_SCSTART_S3D - start;
} else if (start <= SAVAGE_SCEND_S3D) {
- if (start+count > SAVAGE_SCEND_S3D+1) {
- count -= SAVAGE_SCEND_S3D+1 - start;
- start = SAVAGE_SCEND_S3D+1;
+ if (start + count > SAVAGE_SCEND_S3D + 1) {
+ count -= SAVAGE_SCEND_S3D + 1 - start;
+ start = SAVAGE_SCEND_S3D + 1;
} else
return 0;
}
@@ -229,24 +229,24 @@ static int savage_dispatch_state(drm_savage_private_t *dev_priv,
return ret;
/* scissor regs are emitted in savage_dispatch_draw */
if (start < SAVAGE_DRAWCTRL0_S4) {
- if (start+count > SAVAGE_DRAWCTRL1_S4+1)
+ if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
count2 = count -
(SAVAGE_DRAWCTRL1_S4 + 1 - start);
- if (start+count > SAVAGE_DRAWCTRL0_S4)
+ if (start + count > SAVAGE_DRAWCTRL0_S4)
count = SAVAGE_DRAWCTRL0_S4 - start;
} else if (start <= SAVAGE_DRAWCTRL1_S4) {
- if (start+count > SAVAGE_DRAWCTRL1_S4+1) {
- count -= SAVAGE_DRAWCTRL1_S4+1 - start;
- start = SAVAGE_DRAWCTRL1_S4+1;
+ if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
+ count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
+ start = SAVAGE_DRAWCTRL1_S4 + 1;
} else
return 0;
}
}
- bci_size = count + (count+254)/255 + count2 + (count2+254)/255;
+ bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
if (cmd_header->state.global) {
- BEGIN_DMA(bci_size+1);
+ BEGIN_DMA(bci_size + 1);
DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
dev_priv->waiting = 1;
} else {
@@ -286,8 +286,8 @@ static int savage_dispatch_dma_prim(drm_savage_private_t *dev_priv,
BCI_LOCALS;
if (!dmabuf) {
- DRM_ERROR("called without dma buffers!\n");
- return -EINVAL;
+ DRM_ERROR("called without dma buffers!\n");
+ return -EINVAL;
}
if (!n)
@@ -337,9 +337,9 @@ static int savage_dispatch_dma_prim(drm_savage_private_t *dev_priv,
}
}
- if (start + n > dmabuf->total/32) {
+ if (start + n > dmabuf->total / 32) {
DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
- start, start + n - 1, dmabuf->total/32);
+ start, start + n - 1, dmabuf->total / 32);
return -EINVAL;
}
@@ -374,33 +374,33 @@ static int savage_dispatch_dma_prim(drm_savage_private_t *dev_priv,
/* Need to reorder indices for correct flat
* shading while preserving the clock sense
* for correct culling. Only on Savage3D. */
- int reorder[3] = {-1, -1, -1};
- reorder[start%3] = 2;
+ int reorder[3] = { -1, -1, -1 };
+ reorder[start % 3] = 2;
- BEGIN_BCI((count+1+1)/2);
- BCI_DRAW_INDICES_S3D(count, prim, start+2);
+ BEGIN_BCI((count + 1 + 1) / 2);
+ BCI_DRAW_INDICES_S3D(count, prim, start + 2);
- for (i = start+1; i+1 < start+count; i += 2)
+ for (i = start + 1; i + 1 < start + count; i += 2)
BCI_WRITE((i + reorder[i % 3]) |
((i + 1 +
reorder[(i + 1) % 3]) << 16));
- if (i < start+count)
- BCI_WRITE(i + reorder[i%3]);
+ if (i < start + count)
+ BCI_WRITE(i + reorder[i % 3]);
} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
- BEGIN_BCI((count+1+1)/2);
+ BEGIN_BCI((count + 1 + 1) / 2);
BCI_DRAW_INDICES_S3D(count, prim, start);
- for (i = start+1; i+1 < start+count; i += 2)
- BCI_WRITE(i | ((i+1) << 16));
- if (i < start+count)
+ for (i = start + 1; i + 1 < start + count; i += 2)
+ BCI_WRITE(i | ((i + 1) << 16));
+ if (i < start + count)
BCI_WRITE(i);
} else {
- BEGIN_BCI((count+2+1)/2);
+ BEGIN_BCI((count + 2 + 1) / 2);
BCI_DRAW_INDICES_S4(count, prim, skip);
- for (i = start; i+1 < start+count; i += 2)
- BCI_WRITE(i | ((i+1) << 16));
- if (i < start+count)
+ for (i = start; i + 1 < start + count; i += 2)
+ BCI_WRITE(i | ((i + 1) << 16));
+ if (i < start + count)
BCI_WRITE(i);
}
@@ -479,9 +479,9 @@ static int savage_dispatch_vb_prim(drm_savage_private_t *dev_priv,
return -EINVAL;
}
- if (start + n > vb_size / (vb_stride*4)) {
+ if (start + n > vb_size / (vb_stride * 4)) {
DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
- start, start + n - 1, vb_size / (vb_stride*4));
+ start, start + n - 1, vb_size / (vb_stride * 4));
return -EINVAL;
}
@@ -493,28 +493,28 @@ static int savage_dispatch_vb_prim(drm_savage_private_t *dev_priv,
/* Need to reorder vertices for correct flat
* shading while preserving the clock sense
* for correct culling. Only on Savage3D. */
- int reorder[3] = {-1, -1, -1};
- reorder[start%3] = 2;
+ int reorder[3] = { -1, -1, -1 };
+ reorder[start % 3] = 2;
- BEGIN_DMA(count*vtx_size+1);
+ BEGIN_DMA(count * vtx_size + 1);
DMA_DRAW_PRIMITIVE(count, prim, skip);
- for (i = start; i < start+count; ++i) {
+ for (i = start; i < start + count; ++i) {
unsigned int j = i + reorder[i % 3];
- DMA_COPY(&vtxbuf[vb_stride*j], vtx_size);
+ DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
}
DMA_COMMIT();
} else {
- BEGIN_DMA(count*vtx_size+1);
+ BEGIN_DMA(count * vtx_size + 1);
DMA_DRAW_PRIMITIVE(count, prim, skip);
if (vb_stride == vtx_size) {
- DMA_COPY(&vtxbuf[vb_stride*start],
- vtx_size*count);
+ DMA_COPY(&vtxbuf[vb_stride * start],
+ vtx_size * count);
} else {
- for (i = start; i < start+count; ++i) {
- DMA_COPY(&vtxbuf[vb_stride*i],
+ for (i = start; i < start + count; ++i) {
+ DMA_COPY(&vtxbuf[vb_stride * i],
vtx_size);
}
}
@@ -544,8 +544,8 @@ static int savage_dispatch_dma_idx(drm_savage_private_t *dev_priv,
BCI_LOCALS;
if (!dmabuf) {
- DRM_ERROR("called without dma buffers!\n");
- return -EINVAL;
+ DRM_ERROR("called without dma buffers!\n");
+ return -EINVAL;
}
if (!n)
@@ -623,9 +623,9 @@ static int savage_dispatch_dma_idx(drm_savage_private_t *dev_priv,
/* check indices */
for (i = 0; i < count; ++i) {
- if (idx[i] > dmabuf->total/32) {
+ if (idx[i] > dmabuf->total / 32) {
DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
- i, idx[i], dmabuf->total/32);
+ i, idx[i], dmabuf->total / 32);
return -EINVAL;
}
}
@@ -634,31 +634,31 @@ static int savage_dispatch_dma_idx(drm_savage_private_t *dev_priv,
/* Need to reorder indices for correct flat
* shading while preserving the clock sense
* for correct culling. Only on Savage3D. */
- int reorder[3] = {2, -1, -1};
+ int reorder[3] = { 2, -1, -1 };
- BEGIN_BCI((count+1+1)/2);
+ BEGIN_BCI((count + 1 + 1) / 2);
BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
- for (i = 1; i+1 < count; i += 2)
+ for (i = 1; i + 1 < count; i += 2)
BCI_WRITE(idx[i + reorder[i % 3]] |
(idx[i + 1 +
reorder[(i + 1) % 3]] << 16));
if (i < count)
- BCI_WRITE(idx[i + reorder[i%3]]);
+ BCI_WRITE(idx[i + reorder[i % 3]]);
} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
- BEGIN_BCI((count+1+1)/2);
+ BEGIN_BCI((count + 1 + 1) / 2);
BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
- for (i = 1; i+1 < count; i += 2)
- BCI_WRITE(idx[i] | (idx[i+1] << 16));
+ for (i = 1; i + 1 < count; i += 2)
+ BCI_WRITE(idx[i] | (idx[i + 1] << 16));
if (i < count)
BCI_WRITE(idx[i]);
} else {
- BEGIN_BCI((count+2+1)/2);
+ BEGIN_BCI((count + 2 + 1) / 2);
BCI_DRAW_INDICES_S4(count, prim, skip);
- for (i = 0; i+1 < count; i += 2)
- BCI_WRITE(idx[i] | (idx[i+1] << 16));
+ for (i = 0; i + 1 < count; i += 2)
+ BCI_WRITE(idx[i] | (idx[i + 1] << 16));
if (i < count)
BCI_WRITE(idx[i]);
}
@@ -743,9 +743,9 @@ static int savage_dispatch_vb_idx(drm_savage_private_t *dev_priv,
/* Check indices */
for (i = 0; i < count; ++i) {
- if (idx[i] > vb_size / (vb_stride*4)) {
+ if (idx[i] > vb_size / (vb_stride * 4)) {
DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
- i, idx[i], vb_size / (vb_stride*4));
+ i, idx[i], vb_size / (vb_stride * 4));
return -EINVAL;
}
}
@@ -754,24 +754,24 @@ static int savage_dispatch_vb_idx(drm_savage_private_t *dev_priv,
/* Need to reorder vertices for correct flat
* shading while preserving the clock sense
* for correct culling. Only on Savage3D. */
- int reorder[3] = {2, -1, -1};
+ int reorder[3] = { 2, -1, -1 };
- BEGIN_DMA(count*vtx_size+1);
+ BEGIN_DMA(count * vtx_size + 1);
DMA_DRAW_PRIMITIVE(count, prim, skip);
for (i = 0; i < count; ++i) {
unsigned int j = idx[i + reorder[i % 3]];
- DMA_COPY(&vtxbuf[vb_stride*j], vtx_size);
+ DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
}
DMA_COMMIT();
} else {
- BEGIN_DMA(count*vtx_size+1);
+ BEGIN_DMA(count * vtx_size + 1);
DMA_DRAW_PRIMITIVE(count, prim, skip);
for (i = 0; i < count; ++i) {
unsigned int j = idx[i];
- DMA_COPY(&vtxbuf[vb_stride*j], vtx_size);
+ DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
}
DMA_COMMIT();
@@ -823,12 +823,12 @@ static int savage_dispatch_clear(drm_savage_private_t *dev_priv,
x = boxes[i].x1, y = boxes[i].y1;
w = boxes[i].x2 - boxes[i].x1;
h = boxes[i].y2 - boxes[i].y1;
- BEGIN_DMA(nbufs*6);
+ BEGIN_DMA(nbufs * 6);
for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
if (!(flags & buf))
continue;
DMA_WRITE(clear_cmd);
- switch(buf) {
+ switch (buf) {
case SAVAGE_FRONT:
DMA_WRITE(dev_priv->front_offset);
DMA_WRITE(dev_priv->front_bd);
@@ -880,8 +880,8 @@ static int savage_dispatch_swap(drm_savage_private_t *dev_priv,
DMA_WRITE(dev_priv->back_bd);
DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
- DMA_WRITE(BCI_W_H(boxes[i].x2-boxes[i].x1,
- boxes[i].y2-boxes[i].y1));
+ DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
+ boxes[i].y2 - boxes[i].y1));
DMA_COMMIT();
}
@@ -973,7 +973,7 @@ int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_
if (cmdbuf->dma_idx > dma->buf_count) {
DRM_ERROR
("vertex buffer index %u out of range (0-%u)\n",
- cmdbuf->dma_idx, dma->buf_count-1);
+ cmdbuf->dma_idx, dma->buf_count - 1);
return -EINVAL;
}
dmabuf = dma->buflist[cmdbuf->dma_idx];
@@ -1064,15 +1064,15 @@ int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_
case SAVAGE_CMD_DMA_PRIM:
case SAVAGE_CMD_VB_PRIM:
if (!first_draw_cmd)
- first_draw_cmd = cmdbuf->cmd_addr-1;
+ first_draw_cmd = cmdbuf->cmd_addr - 1;
cmdbuf->cmd_addr += j;
i += j;
break;
default:
if (first_draw_cmd) {
- ret = savage_dispatch_draw (
+ ret = savage_dispatch_draw(
dev_priv, first_draw_cmd,
- cmdbuf->cmd_addr-1,
+ cmdbuf->cmd_addr - 1,
dmabuf, cmdbuf->vb_addr,
cmdbuf->vb_size,
cmdbuf->vb_stride,
@@ -1134,7 +1134,7 @@ int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_
}
if (first_draw_cmd) {
- ret = savage_dispatch_draw (
+ ret = savage_dispatch_draw(
dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
cmdbuf->nbox, cmdbuf->box_addr);