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author | Felix Kuehling <fxkuehl@gmx.de> | 2005-01-05 23:45:42 +0000 |
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committer | Felix Kuehling <fxkuehl@gmx.de> | 2005-01-05 23:45:42 +0000 |
commit | ae1bc4a6da92ab31c933baa0b3f6c17c9bd16eb5 (patch) | |
tree | 484db3e0ebf3a170267fc636a4be3414030ba1f9 /linux/drm_scatter.h | |
parent | 4818014ab10e5ab27fe7c87f7936a932526612a6 (diff) |
3D scissor regs are now managed by the DRM to iterate over clip rects
passed to the cmdbuf ioctl (try xeyes on top of glxgears ;-)
Tightened the texture state check
Bumped Savage DRM version to 2.1.0 so that DRI driver can (theoretically)
depend on the DRM to manage the scissor registers
Diffstat (limited to 'linux/drm_scatter.h')
0 files changed, 0 insertions, 0 deletions