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author | Chris Wilson <chris@chris-wilson.co.uk> | 2010-06-21 14:20:56 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2010-06-21 22:37:18 +0100 |
commit | 5eec286838118501dd79178c152000ad4cbd70e1 (patch) | |
tree | 2c43ad9b4aae59d54d93061eeccb7380ee57d613 /include/drm/savage_drm.h | |
parent | 1db22ff741f92b84450ec13093e070a6ad5fc857 (diff) |
intel: Force stride to be 0 for I915_TILING_NONE.
When allocating a tiled buffer, if we remove the desired tiling mode due
to it being beyond hardware limits, also remove the stride. This ensures
that we only ever use stride 0 with I915_TILING_NONE.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'include/drm/savage_drm.h')
0 files changed, 0 insertions, 0 deletions