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authorKeith Packard <keithp@keithp.com>2008-05-22 23:08:38 -0700
committerKeith Packard <keithp@keithp.com>2008-05-22 23:08:38 -0700
commit8c2b207f9b1fb1cf6df23c7ef73ca57dfb5dd459 (patch)
tree0220aa67cad733f13a2eeac7199d8476e815316c
parent44ed693ca6f8d19acb39174c6efada070652a027 (diff)
[intel-gem] Encourage multiple caches to hold read data
When reading from multiple domains, allow each cache to continue to hold data until writes occur somewhere. This is done by first leaving the read_domains alone at bind time (presumably the CPU read cache contains valid data still) and then in set_domain, if no write_domain is specified, the new read domains are simply merged into the existing read domains. A huge comment was added above set_domain to explain how things are expected to work.
-rw-r--r--linux-core/i915_gem.c123
1 files changed, 118 insertions, 5 deletions
diff --git a/linux-core/i915_gem.c b/linux-core/i915_gem.c
index 60a8fa58..b3b2dbce 100644
--- a/linux-core/i915_gem.c
+++ b/linux-core/i915_gem.c
@@ -746,12 +746,12 @@ i915_gem_object_bind_to_gtt(struct drm_gem_object *obj, unsigned alignment)
return -ENOMEM;
}
- /* When we have just bound an object, we have no valid read
- * caches on it, regardless of where it was before. We also need
- * an MI_FLUSH to occur so that the render and sampler TLBs
- * get flushed and pick up our binding change above.
+ /* Assert that the object is not currently in any GPU domain. As it
+ * wasn't in the GTT, there shouldn't be any way it could have been in
+ * a GPU cache
*/
- obj->read_domains = 0;
+ BUG_ON(obj->read_domains & ~DRM_GEM_DOMAIN_CPU);
+ BUG_ON(obj->write_domain & ~DRM_GEM_DOMAIN_CPU);
return 0;
}
@@ -775,6 +775,112 @@ i915_gem_clflush_object(struct drm_gem_object *obj)
* Set the next domain for the specified object. This
* may not actually perform the necessary flushing/invaliding though,
* as that may want to be batched with other set_domain operations
+ *
+ * This is (we hope) the only really tricky part of gem. The goal
+ * is fairly simple -- track which caches hold bits of the object
+ * and make sure they remain coherent. A few concrete examples may
+ * help to explain how it works. For shorthand, we use the notation
+ * (read_domains, write_domain), e.g. (CPU, CPU) to indicate the
+ * a pair of read and write domain masks.
+ *
+ * Case 1: the batch buffer
+ *
+ * 1. Allocated
+ * 2. Written by CPU
+ * 3. Mapped to GTT
+ * 4. Read by GPU
+ * 5. Unmapped from GTT
+ * 6. Freed
+ *
+ * Let's take these a step at a time
+ *
+ * 1. Allocated
+ * Pages allocated from the kernel may still have
+ * cache contents, so we set them to (CPU, CPU) always.
+ * 2. Written by CPU (using pwrite)
+ * The pwrite function calls set_domain (CPU, CPU) and
+ * this function does nothing (as nothing changes)
+ * 3. Mapped by GTT
+ * This function asserts that the object is not
+ * currently in any GPU-based read or write domains
+ * 4. Read by GPU
+ * i915_gem_execbuffer calls set_domain (COMMAND, 0).
+ * As write_domain is zero, this function adds in the
+ * current read domains (CPU+COMMAND, 0).
+ * flush_domains is set to CPU.
+ * invalidate_domains is set to COMMAND
+ * clflush is run to get data out of the CPU caches
+ * then i915_dev_set_domain calls i915_gem_flush to
+ * emit an MI_FLUSH and drm_agp_chipset_flush
+ * 5. Unmapped from GTT
+ * i915_gem_object_unbind calls set_domain (CPU, CPU)
+ * flush_domains and invalidate_domains end up both zero
+ * so no flushing/invalidating happens
+ * 6. Freed
+ * yay, done
+ *
+ * Case 2: The shared render buffer
+ *
+ * 1. Allocated
+ * 2. Mapped to GTT
+ * 3. Read/written by GPU
+ * 4. set_domain to (CPU,CPU)
+ * 5. Read/written by CPU
+ * 6. Read/written by GPU
+ *
+ * 1. Allocated
+ * Same as last example, (CPU, CPU)
+ * 2. Mapped to GTT
+ * Nothing changes (assertions find that it is not in the GPU)
+ * 3. Read/written by GPU
+ * execbuffer calls set_domain (RENDER, RENDER)
+ * flush_domains gets CPU
+ * invalidate_domains gets GPU
+ * clflush (obj)
+ * MI_FLUSH and drm_agp_chipset_flush
+ * 4. set_domain (CPU, CPU)
+ * flush_domains gets GPU
+ * invalidate_domains gets CPU
+ * wait_rendering (obj) to make sure all drawing is complete.
+ * This will include an MI_FLUSH to get the data from GPU
+ * to memory
+ * clflush (obj) to invalidate the CPU cache
+ * Another MI_FLUSH in i915_gem_flush (eliminate this somehow?)
+ * 5. Read/written by CPU
+ * cache lines are loaded and dirtied
+ * 6. Read written by GPU
+ * Same as last GPU access
+ *
+ * Case 3: The constant buffer
+ *
+ * 1. Allocated
+ * 2. Written by CPU
+ * 3. Read by GPU
+ * 4. Updated (written) by CPU again
+ * 5. Read by GPU
+ *
+ * 1. Allocated
+ * (CPU, CPU)
+ * 2. Written by CPU
+ * (CPU, CPU)
+ * 3. Read by GPU
+ * (CPU+RENDER, 0)
+ * flush_domains = CPU
+ * invalidate_domains = RENDER
+ * clflush (obj)
+ * MI_FLUSH
+ * drm_agp_chipset_flush
+ * 4. Updated (written) by CPU again
+ * (CPU, CPU)
+ * flush_domains = 0 (no previous write domain)
+ * invalidate_domains = 0 (no new read domains)
+ * 5. Read by GPU
+ * (CPU+RENDER, 0)
+ * flush_domains = CPU
+ * invalidate_domains = RENDER
+ * clflush (obj)
+ * MI_FLUSH
+ * drm_agp_chipset_flush
*/
static void
i915_gem_object_set_domain(struct drm_gem_object *obj,
@@ -790,6 +896,13 @@ i915_gem_object_set_domain(struct drm_gem_object *obj,
__func__, obj, read_domains, write_domain);
#endif
/*
+ * If the object isn't moving to a new write domain,
+ * let the object stay in multiple read domains
+ */
+ if (write_domain == 0)
+ read_domains |= obj->read_domains;
+
+ /*
* Flush the current write domain if
* the new read domains don't match. Invalidate
* any read domains which differ from the old